Abilities are bonus/penalty traits that are determined by unit type and item equipped. These appear only with the Yggdra Union series.
[O] - Positive
[-] - Neutral/Mixed
[X] - Negative
[O] 1 on 1 = win - When the battle comes down to the two heads alone, this unit automatically wins. equip: Kill Blade
[O] Block Counter - The unit is protected from the enemy's counter damage. equip: Silk Corset
[O] Eat: ATK UP
[X] Eat: ATK DOWN
[O] Eat: GEN UP
[X] Eat: GEN DOWN
[O] Eat: LCK UP
[X] Eat: LUK DW
[O] Eat: TEC UP
[X] Eat: TEC DOWN
[O] Eat: Random Stat UP
[O] Eat: All Stat Up Player unit only: Moving will cause the unit to consume the item, gaining whatever stat it corresponds to the stat, will forcibly raise to the next big star.
Gauge = Maybe MAX
[O] Gauge = MAX - Battle begins with a full gauge, allowing for instant skill break out.
[O] Hvy Counter %UP - Increases chance do do a heavy counter, which reduces enemy members to 1 and damages the leader.
[O] Item Drop 100% - Defeating a unit will cause it to drop its item as a spoil, regardless of unit LUK. equip:: Lucky Broom
[O] Pow UP 25%
[O] Pow UP 50%
[O] Pow UP MAX
[O] A.S./S.S. Shield - Marietta only. The unit is protected from all card skills directed at it. It also blocks critical hits, 1-on-1= win, etc. When the unit has 1 Morale, it becomes S.S. Shield, which blocks all skills except for Crusade.
[O] Always Ace - This unit will negate the weapon ace condition if it is the union leader (unit treats cards as if they were All Ace). Other card restrictions still apply.
[-] HP Control - Marietta only. Controls HP in battle to prevent defeat: however, this will constantly drain morale, down to 1HP, although the effect will remain.
[O] Night ☻ - At night time, weapon effectiveness base value is neutral regardless of weapon triangle; proficiency in combat.
[O] Noon ☻ - Grants additional combat effectiveness as well as removing weapon disadvantages during the Noon day cycle.
[O] Void Ailments - Prevents all status effects from affecting this user (minus High status).
[X] < Undine - Exclusive to Pamela. Greatly reduces weapon effectiveness vs. Undines (to gray X).
[O] Void Holy - Nullifies all holy elemental damage. Classes with this natural ability will go Aggressive with this element.
equipped: Fur Coat, Undine
[O] Void Thunder - Nullifies all lightning elemental damage. Classes with this natural ability will go Aggressive with this element.
[O] Wasteland ☻ - When the unit is on wasteland terrain, weapon effectiveness base value becomes neutral regardless of weapon triangle; proficiency in combat.