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'''Attack (ATK)''' is a stat used in the ''[[Yggdra Union]] ''series that serves as a unit's power during a [[clash]]. The higher this stat, the faster the unit is able to decrease the health of their enemies. Units that have higher ATK than their opponent generally have the upper hand during a clash, weapon advantages and other circumstances not accounted for. Attack is also used in for Ability Difference in order to calculate [[morale]] damage.
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'''Attack (ATK)''' is a stat used in the ''[[Yggdra Union]]'', ''[[Blaze Union]]'', ''[[Gloria Union]]'', and ''[[Gungnir]]''. series that serves as a unit's power during a [[clash]]. The higher this stat, the faster the unit is able to decrease the health of their enemies. Units that have higher ATK than their opponent generally have the upper hand during a clash, weapon advantages and other circumstances not accounted for. Attack is also used in for Ability Difference in order to calculate [[morale]] damage.
 
[[Category:Stats]]
 
[[Category:Stats]]
 
[[Category:Yggdra Union Gameplay]]
 
[[Category:Yggdra Union Gameplay]]

Revision as of 02:30, 29 March 2015

Attack (ATK) is a stat used in the Yggdra Union, Blaze Union, Gloria Union, and Gungnir. series that serves as a unit's power during a clash. The higher this stat, the faster the unit is able to decrease the health of their enemies. Units that have higher ATK than their opponent generally have the upper hand during a clash, weapon advantages and other circumstances not accounted for. Attack is also used in for Ability Difference in order to calculate morale damage.