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'''{{PAGENAME}}''' is an element that appears commonly throughout the [[Dept. Heaven series]]. The context of this term is dynamic and depends largely on the title in question, but a Break Out! is essentially a special move.
'''Break Outs '''first appeared in ''[[Riviera: The Promised Land]] ''and are the strongest moves of a [[demons|demon]]. They occur when the demon's Rage hit its max level; they are more-or-less the demons' equivalent of a Lv. 3 [[Over Skill]]. Each class of demon has its own Break Out!, each with unique properties. All non-generic bosses have unique Break Outs. Break Out! is also used for character Over Skills that are Levels 1 and 2, as well as when a Card Skill is used in ''[[Yggdra Union]]''.
 
   
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<tabber>Riviera=
 
Break Outs first appeared in ''[[Riviera: The Promised Land]]''. When a player character uses an [[Over Skill]] of Lv. 1 or Lv. 2, it is considered a Break Out!. For enemies such as demons, Break Out! is their ultimate move, triggered when their [[Rage Meter]] hits its peak. This variation is more-or-less the demons' equivalent to a Lv. 3 Over Skill. Each class of demon has its own Break Out!, each with unique properties. All non-generic bosses have unique Break Out! skills.
 
==Demons==
 
==Demons==
 
 
 
 
 
<gallery type="slideshow" position="center">
 
<gallery type="slideshow" position="center">
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Air Assault.png|Random barrage attack on party members.
 
Biting Frost.png|Hits the entire party with ice and has a high freeze %
 
Biting Frost.png|Hits the entire party with ice and has a high freeze %
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Bolt Dance.png|Multi-hits back row with Lightning; causes Wait +20
 
Brutal Onslaught.png|Strikes the nearest target for physical damage; damage increases the lower the user's HP.
 
Brutal Onslaught.png|Strikes the nearest target for physical damage; damage increases the lower the user's HP.
 
Bullet Dive.png|Attacks the front row physically, pushing them back and switching the party's formation.
 
Bullet Dive.png|Attacks the front row physically, pushing them back and switching the party's formation.
 
Carnage Drive.png|A wave attack that strikes the entire party, inflicting physical damage.
 
Carnage Drive.png|A wave attack that strikes the entire party, inflicting physical damage.
 
Chaos Rain.png|Randomly targets party members and inflicts dark damage.
 
Chaos Rain.png|Randomly targets party members and inflicts dark damage.
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Comet Lancer.png|Hits a target for massive Lightning damage.
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Cyclone Fury.png|Hits rapidly with ice magic.
 
Dancing Saber.png|Attacks with a combo that uses previous element.
 
Dancing Saber.png|Attacks with a combo that uses previous element.
 
Dark Grip.png|Inflicts dark damage on entire party; the total damage inflicted heals the demons equally..
 
Dark Grip.png|Inflicts dark damage on entire party; the total damage inflicted heals the demons equally..
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Explosion.png|An all-hitting kamakaze attack that inflicts fire dmg
 
Explosion.png|An all-hitting kamakaze attack that inflicts fire dmg
 
Gale Wing.png|Blows the party to another room, ending the battle.
 
Gale Wing.png|Blows the party to another room, ending the battle.
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Heat Wave.png|Targets a character in back row for fire dmg; causes Heat.
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Icicle Shower.png|Shoots lasers at random foes which may freeze.
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Leaf Rush.png|A flurry of leaves that may induce sleep.
 
Meteo Impact.png|Inflicts fire damage on the whole party.
 
Meteo Impact.png|Inflicts fire damage on the whole party.
 
Mirage Web.png|Multi-hitter that targets random characters and adds Wait.
 
Mirage Web.png|Multi-hitter that targets random characters and adds Wait.
 
Mortem Dance.png|A Dark-based combo that may cause poison
 
Mortem Dance.png|A Dark-based combo that may cause poison
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Phantom.png|An elementless explosion that hits all enemies.
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Shooting Stars.png|Shoots randomly with Lightning element
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Splatter Bomb.png|Hits entire party for great damage.
 
Storm Bringer.png|A storm that inflicts damage and switches up the location of each character.
 
Storm Bringer.png|A storm that inflicts damage and switches up the location of each character.
 
</gallery>
 
</gallery>
 
 
==Bosses==
 
==Bosses==
 
<gallery type="slideshow" position="center">
 
<gallery type="slideshow" position="center">
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Blue Sophia.PNG|Used only in Lacrima Castle
 
Blue Sophia.PNG|Used only in Lacrima Castle
 
02 Ledah - Crimson Courreges.png|Ledah's Break Out! A fire-based combo attack.
 
02 Ledah - Crimson Courreges.png|Ledah's Break Out! A fire-based combo attack.
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Curse of Chaos.png|Excessive damage to entire party.
 
Drake Soul.PNG|Hits all; unavoidable; unblockable; Dark element; ignore properties
 
Drake Soul.PNG|Hits all; unavoidable; unblockable; Dark element; ignore properties
 
Ether Burst.PNG|Multi-hitter that changes according to Hector's element.
 
Ether Burst.PNG|Multi-hitter that changes according to Hector's element.
Illusion Waltz.PNG|Dark attack that barrages random characters and ignore properties.
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Illusion Waltz.png|Dark attack that barrages random characters and ignore properties.
Nightmare Waltz.PNG|Lightning attack that barrages random characters and can Dazzle
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Nightmare Waltz.png|Lightning attack that barrages random characters and can Dazzle
 
07 Seth-Rah (1) - Ragnarok.PNG|A Dark-based magical attack that hits the whole party (Magic)
 
07 Seth-Rah (1) - Ragnarok.PNG|A Dark-based magical attack that hits the whole party (Magic)
 
03 Ledah - Rose Kreuz.png|Used only after Ledah has Awakened; has a Purify effect.
 
03 Ledah - Rose Kreuz.png|Used only after Ledah has Awakened; has a Purify effect.
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Trie Noir.PNG|Stronger version of Trie, plus a Purify effect.
 
Trie Noir.PNG|Stronger version of Trie, plus a Purify effect.
 
</gallery>
 
</gallery>
 
 
==The Accursed==
 
==The Accursed==
 
 
<gallery type="slideshow" position="center">
 
<gallery type="slideshow" position="center">
 
Flare Tempest.PNG|A multi-hitting fire attack that inflicts massive damage on the party.
 
Flare Tempest.PNG|A multi-hitting fire attack that inflicts massive damage on the party.
 
Fallen Crest 2.PNG|A strong physical attack that focuses more on the back row.
 
Fallen Crest 2.PNG|A strong physical attack that focuses more on the back row.
 
Crystal Breath.PNG|A strong ice attack that hits the party and has a high freeze rate.
 
Crystal Breath.PNG|A strong ice attack that hits the party and has a high freeze rate.
Revellion.PNG|Strikes entire party with powerful lightning; chance of inflicting purify.
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AngelicThunder.PNG|Strikes entire party with powerful lightning; chance of inflicting purify.
 
Onslaught of Ruin.PNG|Dark-type Skill that hits a random character; posions (Normal)
 
Onslaught of Ruin.PNG|Dark-type Skill that hits a random character; posions (Normal)
 
Onslaught of Doom.PNG|Stronger than its counterpart, with an HP sap property (Cardinal)
 
Onslaught of Doom.PNG|Stronger than its counterpart, with an HP sap property (Cardinal)
 
</gallery>
 
</gallery>
 
 
 
==Dark Progenitors==
 
==Dark Progenitors==
 
<gallery type="slideshow" position="center">
 
<gallery type="slideshow" position="center">
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Onslaught of Doom Dark.PNG|Dark Death's Break Out!
 
Onslaught of Doom Dark.PNG|Dark Death's Break Out!
 
</gallery>
 
</gallery>
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|-| YU =
[[Category:Riviera: The Promised Land Enemies]]
 
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Returning in ''[[Yggdra Union]]'', each Card Skill activation is considered a Break Out!.
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|-| KitN =
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In ''[[Knights in the Nightmare]]'' a Break Out! occurs when an [[Activation|activated]] knight uses a skill, fully charged or not.
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|-| Gungnir =
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Break Out! returns once more in ''[[Gungnir]]''. When any unit on the field uses a skill of any kind, it is considered a Break Out!, subverting the significance of the term into something less special.
 
[[Category:Riviera Gameplay]]
 
[[Category:Riviera Gameplay]]
 
[[Category:Over Skills]]
 
[[Category:Over Skills]]
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[[Category:Knights in the Nightmare Gameplay]]
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[[Category:Yggdra Union Gameplay]]
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[[Category:Content]]
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[[Category:Gungnir Gameplay]]
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[[Category:Recurring Feature]]

Revision as of 00:16, 31 October 2019

Break Out! is an element that appears commonly throughout the Dept. Heaven series. The context of this term is dynamic and depends largely on the title in question, but a Break Out! is essentially a special move.

<tabber>Riviera= Break Outs first appeared in Riviera: The Promised Land. When a player character uses an Over Skill of Lv. 1 or Lv. 2, it is considered a Break Out!. For enemies such as demons, Break Out! is their ultimate move, triggered when their Rage Meter hits its peak. This variation is more-or-less the demons' equivalent to a Lv. 3 Over Skill. Each class of demon has its own Break Out!, each with unique properties. All non-generic bosses have unique Break Out! skills.

Demons

Bosses

The Accursed

Dark Progenitors

|-| YU = Returning in Yggdra Union, each Card Skill activation is considered a Break Out!. |-| KitN = In Knights in the Nightmare a Break Out! occurs when an activated knight uses a skill, fully charged or not. |-| Gungnir = Break Out! returns once more in Gungnir. When any unit on the field uses a skill of any kind, it is considered a Break Out!, subverting the significance of the term into something less special.