The Encounter Reels appear after all Time has been used during a turn. Monsters will cycle through roulettes which the player must stop manually; this will determine what kind of enemies will appear during the next turn. Turns have specific spots in which the enemies will be situated, but from there they will roam about on their own accord.


  • Each time a reel halts, the remaining ones will decrease in speed, allowing the player more control over what monster shows up next.
  • The monsters' elements are preset according to the positioning on the map, and by extension, the encounter reel they appear in.