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Lacrima

The Castle Bathed in Moonlight

Lacrima Castle (Black Demon Castle ラクイマ - Rakuima) is the second stage of Riviera: The Promised Land. It was once inhabited by demons, but since Ragnarok, it was looked after by the Arcs. Ein, Lina, and Fia came here to investigate the Arcs' sudden disappearance without the Elder's consent. The Castle is perpetually bathed in the light of the full moon. Entering this stage marks the beginning of Chapter 2 - Pursuit of Truth.

Wilhelm Bluff

"A cliff on the eastern land of Riviera. Migrating birds enjoy the warm weather there."

In the first area, medicinal herbs can be found in the Wet Grass; it is said that Wilhelm Bluff is renowned for its herbs. Afterwards, the Chipped Dagger will appear and Lina will give it to Ein if he praises her for spotting it. Both events require TP (Trigger Points).

Demon Shrub

Demon Shrub

In the second area, a single Triffid is encountered. S Ranking it will reward you with a Rose Whip; this is easily done by simply using Ein's Overskill Lightning Call with Naga's Fang. After the battle, inspect the grass in Look Mode to find a rock. It has a use later, though depending on your preferences, it's either good or bad.

In the third area, if Ein checks the Briars, Ein and Lina's MAX HP will be decreased by 5%, because the Briars have thorns. Don't waste a Trigger Point on this event.

Shadow Bridge

"A stone bridge leading to the castle. The moonlight creates a mysterious shadow on a water."

Awakened Vampire

Awakened Vampire

In the first area, the Fia felt an evil presence within the castle Fia also sensed that someone's watching the party. If Ein checks the gargoyle statue, Ein and Lina will say that the statue is eerie. If checked once more, a Luna Vampire will appear. This is potentially the first time the player gets to decide the formation for battle.

In the second area, if Ein checks the Gargoyle statue, there is nothing in it. Lina hoped that there was something in it. If Ein says that he wanted the same thing, Lina will hit the Gargoyle statue and the statue will shoot at the party, triggering a quicktime minigame.There is also a booby-trapped chest containing a Longbow or Rapier.

Gate Keepers

Gatekeepers (Evil Mage Defeated)

There is a demon encounter in the third area consisting of an Evil Mage and a Gladiator, both of whom are The Gatekeepers. This battle can be fairly difficult since, at this point, your party is still bare bones and lacking in experience. Also, if the Evil Mage lasts long enough (roughly 5-7 turns), he will summon a Skull Fencer, which will only make the battle much worse. Take advantage of positioning and the targetting system to prioritize the Mage; beware of the enemy Break Outs, as they are heavy damage dealers. A form of healing is highly recommended. After the battle, the party can advance into the Castle. Don't waste a Trigger Point on the gargoyle statue in this area.

Moonlit Garden

"In the castle's courtyard, stone pillars and small shrubs line a garden path."

Patrol Team

Patrol Team

Upon entry, the team will have to hide from a patrol squad that was headed toward them. If the player messes up the minigame, Lina will trip trying to get away, resulting in the party having to fight them instead of hiding. After defeating the demons, move forward into the second area.

In this room, the group runs into a lone Viper Rachet. During this encounter, Fia will introduce the Position Change feature. Though the battle itself

Wandering Beast

Wandering Beast

is fairly tame, after the fight, the girls will be relieved that there was only one. Fia will suggest that in order to move forward, they must hone their skills. This is where the Practice feature is introduced, and it is the game's grinding method; it is available henceforth. There is also an optional blue chest, though it is not booby-trapped. This room forks to the right, or forward.

If you choose the right path, you'll be taken to a dead end. If you inspect the tree, Lina will spot a fruit, and she will want Ein to get it for her. If you choose yes, you will have to shake the tree back-and-forth. If successful, you then have to choose who gets to eat it, or simply keep it, though not giving it to Lina will sadden her. For the best results, let Lina have it; it will please her and she'll get a permanent HP increase. Plus they can be found in the Grove of Repose once this stage is completed. TP is needed, as usual.

Moving forward is the way to progress. In the fourth room, there are a couple of hidden demons in the

Bush Slackers

Bush Slackers

nearby bush, but you have to spot them in Look Mode in order to avoid the fight; trying to move forward will make them detect and attack you. If you do examine the bushes you will have more options:

  1. Eavesdrop - If you pick this one, the team will devise a plan to use one of the girls (player's choice) as a decoy while the others attempt a sneak attack with the nearby chest. Who you pick doesn't matter, as if you succeed, both of them will be pleased. Failure results in a physical encounter.
  2. Sneak past - You can attempt to sneak past them, but they will remain there on subsequent visits. If you fail, you have to battle.
  3. Ignore - Worst option, as Ein will decide not to do anything, and you will be attacked anyway if you try to move on.

Once this is over with, the player can go into the next area of the Castle. If the chest remains, you can collect the item within it. You will likely revisit the Moonlit Garden multiple times.

Trivia

  • A Moon Drop can be collected here which is used to cure Meute's ailment.
  • The name of Lacrima Castle's theme is: Lacrima, the Black Evil Castle

Lacrima's Theme

Riviera_OST_(PSP)_-_Lacrima,_the_Black_Evil_Castle

Riviera OST (PSP) - Lacrima, the Black Evil Castle

PSP

Riviera_OST_(WSC)_-_Lacrima,_the_Black_Evil_Castle

Riviera OST (WSC) - Lacrima, the Black Evil Castle

WSC

Riviera_OST_(GBA)_-_Lacrima,_the_Black_Evil_Castle-0

Riviera OST (GBA) - Lacrima, the Black Evil Castle-0

GBA

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