|The Arbitrator's Destiny (The Arbitrator's Vow)|
|Location||Aventheim Castle: King's Hall|
|Description||"The throne room in Aventheim Castle has long been an important place in history. Kings ruled and went to war from this place. Now, the forces of darkness eat away, and none of its glory remains."|
In Mellia's story, the Wisp is presented with a choice of sides after defeating Zolgonark. Several new cutscenes and a special boss can be unlocked by staying with Astarte. In contrary, joining the Archangel's cause completes the run.
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